Objects First
Objects First¶
- Installation
- Boards
- Concept: Naming and variables
- Concept: Imports
- Tokens
- Dynamics
- Concept: functions and code blocks
- Movement and alignment
- Events
- Concept: Branches
- Sensors
- Sensors II
- Concept: Functions
- Concept: loops
- Costumes
- Animations
- Timer
- Status: game state/end of game/levels
- Physics
- Creating miniworlds