Creating miniworlds

You now have everything you need to create miniworlds:

  • With boards and tokens you can design your miniworld.

  • With events and sensors you can react to events.

In the repository miniworldmaker_cookbook you will find many examples that you can use as templates.

In the folder objects_first you will find some examples that were programmed with the objects-First, on which on which this tutorial is based.

Examples:

Kara (beginner)

An example of how the Kara programming environment can be translated into miniworldmaker.

Flappy (advanced)

A Flappy Birds example based on a PhysicsBoard.

RPG (advanced)

An RPG framework based on a TiledBoard. The Console and Toolbar extensions are used to manage equipment and display events.