MiniWorldMaker is a game-engine written in python and pygame designed for pupils to create 2D mini worlds and games.

  • Objects First programming: Object oriented programming without classes.

  • Tiles and Pixel-Games: For different types of games.

  • Integrated physics engine: For physics based games, based on pymunk

  • Integrated Manager for GUI Elements, Music and Sound effects

  • Open Source



Miniworldmaker is strongly inspired by the high-level abstraction approach to object orientation in Greenfoot. Miniworldmaker extends the approach with its own ideas.

  • Deepl

    Assistant for translating pages.

  • Kenney Assets

    Most of the images in the example-code are based on kenny assets.